![]() At first glance, this deck seems impossibly complex to pull off, and it may seem like it will almost never work due to the very specific cards needed for its combo. If you can't win that turn or draw to another archmage, hold off until you can. If it is, go ahead and cast him and attempt to draw your entire deck THAT TURN, or at least draw to another archmage to play the next turn if they kill him. Once you have your archmage along with the mana to play him, decide whether it's likely you'll win the turn you play him. ![]() It depends on how many artifacts you have left in your hand and how rushed you are to get your Vedalkin Archmage. In some cases, you may want to play some artifacts before playing a Vedalken Archmage in order to make Thoughtcast affordable. ![]() Turn 2+: Once you have a mana source, use any 1-drop draw cards that you have. Then, use any Gitaxian Probes that you have in your hand. Turn 1: On turn 1, you want to play a scry-land if you started with one, and scry anything that isn't ABSOLUTELY vital for the your combo. You will be able to sift down to the Archmage before you're beaten down to 8 or less life in most games. If you don't start with the Archmage, that's fine. Ideally, you want to keep a hand with 2+ mana sources (even if you can't use them at the start), some card sift, and a Vedalken Archmage. Note that if your elixir happens to be shuffled to the bottom of your library, you will have to play you 2nd elixir that will be sitting in your hand due to the fact that playing an artifact with no cards left in your library will cause you to lose the game. Repeat this process as many times as necessary, using the mana from the Rite of Flames to play/ sac the elixir, and using the mana from the Mox Diamons to generate whatever color mana is required to repeatedly play retract and eventually play/ use Amulet of Vigor and Door to Nothingness. With the artifacts/ retract you have sitting in your hand, you can draw your deck again, playing your Elixir of Immortality, 3 Mox Diamonds and 2 Rite of Flames. At this point, your graveyard will most likely consist of 3 mox diamonds (you have to sacrifice 1 mox diamond to play another due to the fact that they're legendary), your 2 Rite of Flames, a couple Mishra's Baubles, some Retracts, and some sift cards. In case you didn't read the cards in depth, he reads, "Whenever you play an artifact spell, draw a card." With this ability and the 18 0-drop artifacts (+3 1 drop artifacts) in this deck, there's potential to draw an INSANE amount of cards! For every artifact you draw, you may draw another card, and for every retract you draw, you may draw as many cards as you have artifacts for 1 blue mana! If you consider the fact that retracting all your artifacts back to your hand only requires 1 mana, and retracting will allow you to play your mox diamond for a 2nd time and generate another mana with it, Retract is virtually free! Once you manage to draw your entire deck, you can use elixir of immortality to shuffle it + your graveyard back into your library. It does not store any personal data.How does the deck operate exactly? The only card that makes it tick is the lovely Vedalkin Archmage. ![]() The cookie is set by the GDPR Cookie Consent plugin and is used to store whether or not user has consented to the use of cookies. The cookie is used to store the user consent for the cookies in the category "Performance". This cookie is set by GDPR Cookie Consent plugin. The cookie is used to store the user consent for the cookies in the category "Other. The cookies is used to store the user consent for the cookies in the category "Necessary". The cookie is set by GDPR cookie consent to record the user consent for the cookies in the category "Functional". The cookie is used to store the user consent for the cookies in the category "Analytics". These cookies ensure basic functionalities and security features of the website, anonymously. Necessary cookies are absolutely essential for the website to function properly.
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